Wednesday, October 31, 2012

Sentinels of the Multiverse

Aidan brought a new game over on the weekend: Sentinels of the Multiverse. It's an interesting card based cooperative game where each player is a super hero blatantly ripped off from comics. Each of the 10 super heroes has their own deck of cards. Each of the 4 super villains has their own deck of cards. And there are 4 location decks with tons of different cards. With so many different combinations between heroes, villain, and location it seems like it should have a fair amount of replayability.

We played three games. The first we only played with 3 people and got destroyed. Then we played the same villain with 5 people and destroyed him right back. We finished off with a 5 player game against a harder boss and barely pulled out a win with Sky dead. Some of the hero decks seems significantly better than others so you can probably tailor the difficulty of a given session with your choice of heroes, villain, and location decks.

Now, I don't really like cooperative games in general. I view them more as puzzles than as games. It can be interesting to figure out how the game works to start, but I don't particularly care to do the same jigsaw puzzle over and over again. Sentinels of the Multiverse seems well designed in that it should take a fair number of plays through to feel like it's solved to the point where I don't want to play anymore, but I don't know how many plays it actually has. I certainly have no intention to buy it myself but could definitely see playing Aidan's copy a few more times at some point.

But if you're someone who likes cooperative games in general this one seems pretty well done. Especially if you like the idea of being a team of super heroes taking out a super villain. I'd recommend checking it out.

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