Showing posts with label Ehrgeiz. Show all posts
Showing posts with label Ehrgeiz. Show all posts

Thursday, July 11, 2013

Ehrgeiz: Conclusions

Ehrgeiz got tossed to the side when my Kobo died a few months ago and I decided I wanted to play Final Fantasy VIII on the bus. I feared doing so would mean I wouldn't play Ehrgeiz again, and it turns out I know myself pretty well. After finished FFVIII I tried loading Ehrgeiz back up again but I didn't really remember how to play and quickly found myself game overed. It wasn't much fun the first time around and I have no desire whatsoever to play it again from the beginning. So, that's the end of that.

How was the game? Well, the fighting game mode seemed almost reasonable. It was an early 3D fighting game, which is a genre I'm not a big fan of. I can play older RPGs and like them fine, but the flaws in an older fighting game really bother me. It's apparently seen as a top tier PlayStation game though (73rd best according to some Japanese magazine) so maybe it's just me who doesn't like it. The dungeon mode stapled RPG elements onto the fighting game, but it was still the fighting game at heart. Slow, awkward combat is not my idea of a good time. I actually do like some games in the fighting game/RPG genre, like Devil May Cry, but this one was just too slow, too incomprehensible, and maybe too hard for me to like.

I couldn't bring myself to plow through the game and finish it, so it can't get a very good spot on my chart. I think it has to fall down with Final Fantasy Legend III as games I didn't complete. Is it better or worse than that? I think for someone who likes older fighting games in the slightest it's way better than FFLIII, but I am not one of those people. So I have to put it all the way in last place. Yesterday brought a new best game to my list, today brings a new worst game. Huzzah!

Friday, March 08, 2013

Ehrgeiz: Dungeon Mode

I gave the dungeon mode of Ehrgeiz a spin the other day and it didn't seem to have anything at all in common with the arcade fighting game mode. Arcade mode was a pretty standard 3D fighting game with combos and moves and such. Dungeon mode uses the same 3D movement but otherwise doesn't seem to have a lot in common. It's more of a full on action-adventure-RPG. Walk into a room, kill the enemies that spawned in the room, pick up the loot they dropped. Repeat. You start off as a guy and if he dies you restart back in town as a girl. At level 1. With no weapons or healing items. And with a cleared out dungeon. I saw all my guy's loot drop on the ground where he died so it seems possible that I could get down to it Wizardry V style and get all my gear back. The first time this happened she just died right away. The second time I got lucky and had a weapon drop off the first random respawn.

The game has the interesting and/or terrible game mechanic where you have to spend in game currency in order to save. I guess this is try to curve save/reload shenanigans but it was a huge problem when I wanted to go to bed shortly after being forced to respawn in town as the girl who had nothing at all. I eventually found a room with a lot of mushrooms growing, filled my inventory up, ran back to town, and sold them for enough money to save. But it feels like if I want to save in order to turn the console off (and not to save/reload a hard fight) that it should just let me.

There wasn't much of a plot thus far. My two characters were going on an adventure, got knocked out by something, and woke up in a strange town near a dungeon. Now we're crawling the dungeon. It's not really enough of a hook to interest me, and the 3D combat is actually pretty tedious. Find a long range weapon like a spear. Hit attack until all the enemies are dead. Hope they don't stunlock you.

I feel obligated to keep playing it because of the marathon, but this is a pretty offshoot game and doesn't seem very good at all. I think I'll give it another spin on the weekend and see if I can't get into it more because I don't want to just skip it.

Thursday, February 28, 2013

Ehrgeiz: God Bless The Ring

It took me several hours to figure out but I eventually found and installed all the pieces required to run a PlayStation emulator. It took forever to get it properly configured in part because it has a terrible UI. If you load up a game then you can no longer access any of the options menus, but it doesn't tell you why you can't do it. They're just greyed out. It made it seem like I needed to go install more plugins or something to configure my xBox controller and set it to windowed mode. (I have a wide screen monitor and therefore full screen mode is terrible.) None of the various Google searches I made were much help with the reason either. They'd all just suggest using the options menu which was disabled for me. Eventually one forum post pointed out that you have to do all this stuff before starting a game. Why I can't change my controls after a game is loaded I don't know, but at least I could launch the game.

Ehrgeiz was apparently an arcade fighting game made by another company entirely that somehow convinced Square to lend them some characters. Cloud, Tifa, and Red XIII. Eventually it got ported to the PS by Square who added in some more FFVII characters and added in some sort of dungeon quest mode. I only tried the standard fighting mode a bit today and was pretty disappointed. It just seemed like a mediocre fighting game. It didn't help that I didn't know what any of the buttons were and how, if possible, to do any special moves. I did manage to beat several fights with Tifa before giving up. She is still unbelievably proportioned in this game which was more than a little off-putting. If I play straight fighting mode again it'll probably be as Sephiroth, though I think dungeon mode is probably the place to go for the marathon.

I found a FAQ for the different moves, and now know how to throw for next time. Seems simple... Hold guard, do a full 360 on the controller, then hit the top and bottom attack buttons! Yeah... Not really something I have the skills to do. I was rarely able to pull off Zangeif's spinning piledriver and this seems harder! My hand isn't good at hitting a trigger and two different buttons at once. Thumbo is great at some things, but not that! But at least now I know there actually is a guard button, and I know how to run and jump. And from the move list I see that Sephiroth has a 'draw sword' move and then lots of sword attacks. I feel like Tifa is a better fit for a fighting game since she just punches things but that chopping people with a sword has to do more damage than punching them. Man, that reminds me of Bushido Blade! CHOP!