Thursday, December 08, 2011

Final Fantasy IV: Different Versions

Looking ahead to the next step in the marathon we have my all time favourite game: Final Fantasy IV. There have been many different versions of the game released and I need to decide which version I want to play this time around. I currently own 3 different versions of the game and would consider tracking down another one if it suited my fancy. So I thought it would be interesting to take a look at what actually changed between versions.

Original Game - This version is only available in Japanese for the Super Famicom. I'll use it as the base version and compare the other ones to it.

North American Release - This is the version that was released in English for the Super Nintendo under the title Final Fantasy II. (Actual II and III weren't released over here so in order to reduce confusion they renumbered this game. And now it creates confusion!) Many things were changed from the original version. A bunch of spells and abilities were removed to simplify combat somewhat. Most of the consumables in the game were removed. The status removers were consolidated into one item and the damage items were just taken out. Items were cheaper in stores. Weapons did more damage. A lot of violent/religious imagery was toned down or removed. A lot of the story was cut out due to space limitations on the cartridge. Also: YOU SPOONY BARD!

EasyType - The NA version was easier than the original and Square made another Japanese version based off of the easier NA one. It has almost all of the NA changes except the censorship. A lot of the gear got buffed which made the game even easier.

Playstation - This release was essentially the original with a couple minor tweaks like a run button and a memo save. The English versions of this release got a completely new and more complete translation.

WonderSwan Color - This was a Japanese only hand held system which got ports of the first few Final Fantasy games. The graphics were changed to account for the worse hardware and some bugs were fixed/added.

Game Boy Advance - This version is a remake of the WSC version. It got another new translated script but the big changes are the ability to change who's in your party and a couple of challenge dungeons.

Nintendo DS - Yet another new translated script. Cutscenes with voice overs. The airships can move in 8 directions instead of 4! Removal of limited inventory space. Some mini-games were added to buff a new summon added for Rydia. An augment system to make all your characters better was added. The difficulty was really ramped up by giving enemies more health, better abilities, and better AI. The loot changed. You can't change character names and Namingway is a sidequest instead of just a dude who changes names. There's a mini-map for dungeons. A lot of the abilities which were removed in the NA version are back but with different affects than in the original. Spells were rebalanced to be more useful. Two challenge bosses were added. And a New Game Plus, whatever that is.

Mobile Phone - This version sounds like the DS one except only in Japanese and on the phone. It readded the ability to swap party members and a bonus dungeon.

PlayStation Portable - Comes packaged with the sequel to the game and a mini-game to bridge the two. It went back to the script from the GBA. It keeps the party swapping and bonus dungeons from the GBA as well. Apparently it lets you choose to play the SNES or the DS versions of the music.


I currently have the original version, the SNES version, and the DS version. The reason I need to decide this now before I've even finished Final Fantasy Adventure is the PSP version is very tempting. I need to get a copy of the sequel at some point and this would come bundled with it. But I don't have a PSP and I have a feeling they'll drop in price when the Vita comes out... I'm leaning towards playing the SNES version since it's the one I grew up playing but I'm not sure...

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