Wednesday, August 18, 2010

Bridge Match 1 - Board 1

If you’ve explored around in my side boxes you’ll have noticed under the “BLOGS I READ” widget a site called The Gargoyle Chronicles. It’s a bridge blog where a (former?) pro player plays hands against computer AI and describes the bidding and play of the hand. He goes through what he’s thinking which is really useful in learning what I should/could be thinking about when I’m playing bridge.

I went out and bought the software he uses (Jack Bridge) and have played around with it for a bit, but I’ve found instead of thinking more about what’s going on I tend to just play on autopilot. I could think about this hand, or I could just play it and there will be another hand to play! This is obviously bad, but with absolutely nothing on the line I can’t help it.

The solution to this problem, I think, is to try to run the same sort of blog here. I’ll be forced to slow down if I’m making notes for a blog post, and I’ll have added incentive to think things through so I don’t look like a complete idiot all the time. I have no delusions that the quality of play or commentary will be anything close to Philip Martin’s, and my goal is to teach myself and not to teach others, but I think it could be interesting to read. Certainly worth a shot, anyway. As another upside, it’s a way to generate content so maybe I can actually get up to a post a day even if I end up writing a bunch in one sitting and just leaking them out one a day.

So, I’m going to try playing an IMPed match. To do so, I will play a random deal generated by Jack as normal, seeing just the South cards. Then I will have the computer play itself to get a score for the ‘other table’, and then I can compare the two to see how many IMPs I lose. Jack also has a feature where he’ll yell at you for your mistakes, so I’ll get him to do that too. We’ll see how this turns out; the format may well evolve over time. I have all the AI players set to ‘World Championship’ level, which means they play at the level Jack plays during the World Computer Bridge Championships (which Jack won in 2001, 2002, 2003, 2004, 2006, and 2009). I have all teams set to playing ‘Standard American Yellow Card’, but I suspect as I have bidding disasters I’ll edit my card.

At any rate, let’s do board 1 and see how it turns out!

Board 1 – Dealer North – No Vuls

My hand: ♠ J 5 4 3 2 ♥ Q J 8 4 ♣ K T 9 7

Partner opens 1NT and East passes. This is 15-17 in SAYC. Worst case, he’s 2-3-3-5 with 15 points and we should probably play 2S. Best case, we make game in a major. Actually, trying to build good hands for him, we may even make slam. AKxx-KTx-xxx-AQJ ‘just’ needs 2-2 spades. Ok, slam is pretty extreme, but game is pretty easy to build. Pretty much as long as partner doesn’t have a ton of diamond stuff we’re set. No way to find that out though… I think my plan should be to bid stayman and invite in hearts and bid game in spades?

2C – P – 2D – X

Oh dear. The double is lead directive, which actually bodes well I think. Partner can’t have a ton of diamond cards. I have no desire to play diamonds, so I need to pull this double. I think 2S is pretty clear? I bid it and the game alerts my bid with an asterisk. I now wonder what my bid meant, but I’m going to wait until after the hand to find out.

2S – 3D – 3S – S

3D was alerted as preemptive. Both opponents like diamonds and partner likes spades enough to bid them competitively. Seems like we won’t have diamond wastage (guess there was a way to find out?) so I’m going to be crazy and bid game.

4S – P – P – P

West leads the 2 of diamonds.

NORTH
♠ A 8 7
♥ K 9 5
♦ A 9 5 4
♣ A J 8


SOUTH
♠ J 5 4 3 2
♥ Q J 8 4
♦
♣ K T 9 7



West North East South
1 NT Pass 2 ♣1
Pass 2 ♦2 Double3 2 ♠4
3 ♦5 3 ♠ Pass 4 ♠
(All pass)
1Stayman
2No 4-Card Major
3Lead Directional
4Weak Both Majors
5Pre-Emptive

I should have 3 spade tricks, 2 heart tricks, 1 diamond trick, and 3 or 4 club tricks. Loser wise, I’m definitely losing a heart and might lose a club. Diamonds are fine unless I get tapped out. Spades are tricky, but I’m planning on losing 2 of them. It’s possible to hold it to 1, but also to lose 4 if it’s 5-0 offside. Holding it to 1 means I can afford to lose a club, otherwise I need to find the queen.

My instinct is to play spades by playing ace and out, but I have no basis for that instinct. Looking at it a bit further, ace then finesse the jack is potentially better in case of some 4-1 breaks and only loses to KQ tight in West. Even then, the loss is 2 tricks total so I can still make if I pick up clubs. I worry about the diamond tap though, since I need to give up the lead 3 times… That probably could change the way I should play spades, but I don’t know so I’m going to give it a go. I can’t see any reason to ruff now, so I win the ace of diamonds and pitch the 4 of hearts.

I cash the A of spades. 9-2-6. Then I play the 8-T-J-K. Spades split 3-2, and I have 2 losers. Guess I need to find the Q of clubs.

West returns the 8 of diamonds, I cover with the 9 and East plays the 3. What? I guess I don’t have anything worth pitching so letting me win this won’t hurt them but it seems strange. I pitch the 7 of clubs. I almost want to rough out diamonds now, but I really should get the A of hearts out of the way. I play the 5-2-Q-A. West fires back a low heart. I figure I might as well ruff a diamond to try to get a count on the hand, so I win in dummy with the K. East pitches the 2 of clubs, so he started with a stiff heart. West started with 5 then.
I play the 4 of diamonds from dummy. East plays the J and I ruff low. West follows. I decide to draw the last trump to find out who has it. 3-7 of hearts-7-Q. East returns the K of diamonds which I ruff. West follows with the T. I believe the lead directional double at the two level shows at least five diamonds, so West should have started with a 2-5-4-2 distribution. East was 3-1-5-4.
I cash the J of hearts. 6-9-5 of clubs. With East has pitched two clubs and started with four he should be down to two left, so cashing clubs from the top should be good. They are, as West started with Qx. Making 4 spades.


NORTH
♠ A 8 7
♥ K 9 5
♦ A 9 5 4
♣ A J 8


WEST
♠ K 6
♥ A T 7 6 3
♦ T 8 7 2
♣ Q 4


EAST
♠ Q T 9
♥ 2
♦ K Q J 6 3
♣ 6 5 3 2


SOUTH
♠ J 5 4 3 2
♥ Q J 8 4
♦
♣ K T 9 7


I ask Jack to criticize my play. He agrees with me all the way! Woo.

Jack has the same auction I do, but he plays the hand differently. He pitches a club on the diamond lead instead of a heart. This seems wrong since it caps you at 3 club tricks. Jack made up for this by ruffing the 4th heart at the end but it seems risky for no reason. I guess if hearts split 3-3 you don’t need to guess clubs this way. At any rate, he didn’t screw up the clubs and made four as well.

It turns out my 2S bid meant weak with the majors, at least 5 spades and at least as many spades as hearts. 0-7 points. Looks like what I had, though I think I need to have more like 5-7 points since with a 0 count and 5 spades I'm just going to transfer to them.

Nick: +420
Jack: +420
IMPs: +0 (0 total)

Tuesday, August 17, 2010

WBC 2010 Days 7, 8, and 9 Summaries

A little late, but I came down with something towards the end of the week and into my first week back in Toronto and wasn't really up to doing much of anything but lying around and sleeping or watching BSG. At any rate, brief summary time!

Friday

Le Havre Finals - You may note from my initial schedule plan that the Le Havre finals were Saturday morning and I was slated to play Stone Age in this slot. Well, it turned out that the schedule online and posted at the door to the room said Saturday but the schedule in the program said Friday. Thankfully I double checked with the GM after I noticed the discrepancy or I'd have shown up very confused Saturday morning.

The game itself was a 4-player game, featuring two Dans and two Nicks. I got off to what I felt was a pretty good early start, buying the marketplace and the cheap building firm. I made 12 bricks in the midgame and was able to use the first special building to convert bread + grain into a bunch of money to buy/build the coilery and the cokery. I also had the wharf (vendored at one point though to kick someone out so I could build a boat) and used the 12 brick to build a lot of good buildings. I decided to use my iron with the bricks to build the buildings instead of building iron ships with it like I normally do and it ended up costing me big time.

The special building came out that lets you turn 1 iron and 15 energy into 2 steel, which both Nick H and Dan E used to build the first two steel ships. I was too busy futzing around with buildings to get involved and it cost me. I only had a wooden ship so I needed a ton of food each turn, and I'd turned my bread and grain into bucks earlier. As such I had to slaughter my cows and eat them, which goes against my general game plan which is to ship them to Spain. I didn't have any boats though, so it wasn't like I had anything to ship them on anyway...

The game came to an unexpectedly quick end after that. I spent the last few turns robbing the local court and ended up with all my loans paid off and a lot of good buildings. I had the storehouse so I didn't need to throw stuff over the bridge or try to ship a lot on my useless wooden boat, though I think I did ship coke at some point.

I ended up finishing third after the two guys who built early steel ships. (Dan E won the only plaque as it was a trial event.) They also completely avoided loans, though I think my loan plan would have been good enough if I'd not wasted all my iron on buildings and instead had actually built ships. Taking loans is good because it lets you avoid feeling like you need to eat your cows, but you do need ships eventually so you don't eat your cows later on anyway.

In retrospect I think part of the problem I had was how fast the game progressed because it was a 4 player game. Both my heat and my semi-final were 3 player games and they play a lot differently. (For one thing, you get 43 actions in a 3 player game and 36 in a 4 player game.) I had played a 4 player game earlier in the week in open gaming with Dan E, Robb, and Pounder and got blown out of that one too. I think I need to play more 4ers going forward to try to get a handle on the game.

I was a little bummed out about losing, but I'd clearly screwed up and hadn't played nearly as much as my opponents so it wasn't much of a surprise. We were hoping to get done in 2 hours so people could go play Tikal but that didn't work out, so I had time to burn. I think we ended up going to eat at Applebee's. Afterwards Robb jumped out of the car to play Titan while we looked for a parking spot and took Pounder's badge with him. This resulted in Pounder and I spending the next hour looking for the badge by calling the restaurant and going to all the lost and founds and tearing the room apart. On our way out to the car to search it again we stopped by the Titan room and found Robb sitting there with two badges... If only we had cell phones that worked in the US.

Alhambra - This is a game that came out on BSW way back when we were trying to build a town and my friend Josh took a real liking to it. I couldn't explain why but I really disliked the game then. A few months ago Duncan brought it over to a games day at my place and we played it and I ended up winning and kinda enjoyed it. I played again at the GCBGB event last month and won again. I wouldn't say I really like the game but I don't dislike it anymore, I seem to be ok at the game, and I had nothing else to do. So, I went and played.

My plan in Alhambra is to aggressively buy the two cheap building colours because there are fewer of them. I gladly overpay by a lot to get them since I can lock in guaranteed points if I get just 3 of them and even with overpaying and skipping a money draw they're comparable to the 'best' building tiles cost-wise. Less payoff, but less competition. After buying those I can backfill walls or another colour that I think I can compete in. That's what I did in the heat and squeaked out a close win. I ended up drawing the money that ended ages 1 and 2 I think, which put the hurt on the guy on me left who didn't have a building during the first scoring turn. He almost beat me despite that, so he probably wins if I'm a little less lucky.

Winning put me into the Alhambra semis, which were going to conflict with Lord of the Rings. Lord of the Rings also conflicted with the Factory Manager semis, and the Agricola semis, and the Race for the Galaxy semis... So I decided to skip it and play Alhambra again.

My Alhambra semi had me at a table with 3 elder ladies and a young Asian guy. Early game I had the choice to buy the second purple building at a huge overpayment (15 for a 9 I think; with the lost money grab I'd be paying more than twice 'market' value for it) or I could pass on it. The guy had the first purple building and had picked up the right amount of money to buy it on his turn for exact cost. The thought went through my head that I should buy it because I was really in a 2 player game and it was worth overpaying by that much to keep it out of his hands. I decided not to, and it definitely turned out to be the wrong choice. He ended up winning by a large margin with me coming very solidly second. All three of the women ended up buying buildings they couldn't place and on a couple occasions bought buildings that were valueless. Not maliciously by any stretch, they were just buying things that they could buy even if it didn't contribute to their 'winning the gameness'.

The game certainly plays out a lot differently if I'd bought the second purple building so I can't say for sure that I'd have won if I'd bought it, but I can definitely say in retrospect that failing to do so did cost me the game. The guy who won played very well the whole game so it would have been tight I think.


I now had a decision to make. Factory Manager is scheduled to last 2 hours. The Agricola semi was 1 hour after the Factory Manager semi. The final was the next day, so winning wouldn't create a conflict. My heat game was done in under an hour, so it's certainly possible to play in that length of time, but my heat game was also the fastest one and every other game took longer than an hour. I'd only played Factory Manager twice and I thought I had a good handle on the strategy and could compete, but I decided not to risk that I'd end up in a slow game.

Just before Agricola started I popped into the Factory Manager room to check on the progress of the games. It turned out they only had 9 people and played 3 3-player games which should be faster than 4-player games. One of the games was almost done but the other two weren't even halfway done. So, probably a good idea to have skipped it, though in retrospect my odds of winning it were likely higher than Agricola.

Agricola semis - Pounder and I both had 2 wins so we were in the top 16. Robb had a win and a second place and found himself in 17th place. One person missing the semis and he was in. We ended up waiting around for a bit to give the people playing the Goa finals a chance to show up... Basically until all copies of the game were set up around the room. Agricola has a fair bit of set-up time, and everyone made it in just in time. I'm pretty sure with that extra little buffer I had a decent chance of getting a Factory Manager game in before it started... Oh well.

At any rate, I was at a table with Randy Buehler (of Magic fame) and two guys I didn't recognize who both seemed like solid players. This round used the K deck and was a draft. (Occupations then improvements both in clockwise order.) I've played K deck maybe twice ever and I've never drafted before. Randy, who was on my right, said he'd never drafted before either, but maybe he was just playing mind games? The guy on my left made a comment at some point about how he plays a lot online and had done tons of drafts.

Before the round the 'experts' at the game were complaining about how there are three 'banned' cards that are overpowered and removed from games with sensible players but were in the decks here. These cards are the lover - occupation that costs 4 extra food but gives you a family growth even without room, the wet nurse - occupation that lets you pay 1 food to get a free family growth when you build a room, and the reed hut - improvement that costs 4 reed that comes with a free family member that you can use immediately but isn't worth the 3 points. My table had all three, as I opened wet nurse, Randy got the reed hut and the guy across from me got the lover. Guy on my left didn't get any of them and whined all game about how he had to play against all the 'broken' cards.

Lefty was starting player and his first action was to play an occupation which allowed him to pay 3 food to play an occupation whenever anyone else did (2 food for the last 3). He picked up some food on his second action (I think) and then played another occupation on his first turn next round which let him play his occupations at random but he got 3 food before paying costs if he did. He then played a minor improvement which gave him 3 food before paying the costs of an occupation. He then proceeded to net 18 food and all 5 of his remaining occupations as the rest of us played out a couple occupations each. As soon as he got all 3 cards in play Randy and I rolled our eyes at his complaints about having to face the 'broken' cards since it was very clear to us that he'd already won the game.

A lot of occupations have the problem that they're just not worth the action and the food to get them into play. When they cost no actions and gain you 4 food they're pretty awesome. The three of us may have gotten one 'extra' guy early game but I'm not sure an extra guy on turn 5 is even worth 18 food total over the course of the game. (He gets to take 9 actions but costs you 10 food. Is 9 actions better than 28 food? (Also, all the 'broken' cards have pretty substantial costs. Wet nurse is the cheapest by far, but I still paid 3 food and an action to get the guy. Lover costs you 6 food and an action. Reed hut costs you half an action, a wood, and 4 reed, which is a big deal especially early game when 2 reed is a first pick.)

A further thing to consider with all these 'broken' cards in play is the demand for the family growth space goes way, way down. Lover boy used it to get his 3rd dude, so he couldn't take family growth until he'd built two more rooms. I never wanted it. Reed hut guy still wants it, but he blew his first 4 reed on the hut so he was going to be way behind on building rooms. As a result, the 4th player gets a huge advantage of basically uncontested family growths all game long.

At any rate, the first two actions my free dude from the wet nurse took were day labourer for 2 food each. Not great. Maybe I should have gone for a fireplace and tried to scoop sheep or something, but that likely delays my wet nursing for a couple turns anyway, and I had a long term food plan. I'd drafted the slaughterman, the house goat, the weaver, the loom, and the milking stool. So I got a food each harvest, a food each round, a food every time someone killed animals, plus food for keeping sheep and cows around. Pretty sweet, but it took a lot of wood to build enough fences to get it up and running and that cut back on abusing the wet nurse. Eventually I got a second use out of the wet nurse and got an early family growth without room to max my family.

All the free food in our game meant we ate a comparably lower number of animals and vegetables which meant our scores were pretty high. I scored 47 which was good for a solid second place, but lefty scored 60 which is a pretty absurd Agricola score.

At one point during the game we had a spectator watching our game and after lefty took a 3 wood square he asked him why he didn't take the 4 wood instead. The answer was that the 4 wood was in fact 4 clay, but I took exception to the question being asked at all. The Agricola semis are not a C class event and the spectator was not the GM, so he had no business giving strategy advice and I asked him not to do so again. A few turns later a different spectator popped by and pointed out that lefty had just bought the well but didn't pay the resources. Lefty paid and then made a comment about how I was going to yell about interfering with the game again.

I then had to stress that there's a difference between enforcing game state and offering strategy advice. In Magic what you'd do is go and get a judge when you thought you saw an inconsistent game state and have them check in just in case you were wrong and it was just an option they chose not to take and by asking about it you'd be giving strategy advice. (When you do X, draw a card VS when you do X, you may draw a card. In the first you have to draw the card and are cheating if you don't. In the second you're allowed to not draw a card and it's just fine if you don't. In both cases you probably should draw the card, but an outside force should prompt you in the first case and should not in the second.) WBC doesn't have nearly the judge manpower that large Magic events do so that's not really an option here. (Especially since the Agricola GM decided to leave the room to rest after Advanced Civ and therefore couldn't be called over for minor things.)

At any rate, he paid for his well and we moved along, and I think he had a better understanding of why I didn't like the first question. The game could have devolved into a tense affair at this point but it didn't and for the most part it felt like the game relaxed a bit. Maybe that was because it was clear the game was over though...


Randy took a bit of time to make a few decisions but despite that we finished the game rather quickly in just under 2 hours and were easily the first table done. Randy and I both had other events starting so we bid adieu to our opponents and ran to try to catch them. I felt a little bad about not helping to clean up fully after the game but it turned out they used that set for the finals immediately afterward anyway and I'm actually a little annoyed when people 'help' clean up my games. I'm a little obsessive compulsive and I have certain ways I like things put away, even if it's "throw everything in the box" like I do with Vegas Showdown. (As an aside, I got some really strange looks when I put Vegas Showdown away like that a couple years ago.)

Randy mentioned after the game that he recognized me from Magic, which surprised me. Woo!

Race for the Galaxy semis - I got to the room a little after the start time, but they were still milling around and I had plenty of time to get signed in. They ended up having 33 people show up, so they ran a quarterfinal round first. They ran 9 tables (6 4's and 3 3's) leading to 3 3 player semis and a 3 player final. I got randomly assigned to one of the 3 player games, with an opponent who was around 11. I proceeded to pick up 5 of the 6 goals and ran away with a large score to two small scores, which put me into the actual semis.

Once there I was paired up with someone I didn't recognize and David Platnick. Platnick is a good guy and an excellent game player who I've encountered several times at WBC over the years. (He beat me in the Notre Dame finals, I beat him in Agricola this year and a Puerto Rico quarterfinals that I can recall.) His first 4 cards were a blue world, a brown world, a green world, and diversified economy. He then started alternating between produce and consume-x2. I tried to end the game as soon as I could but he got to ship one too many times for me. I didn't end up with a single way to ship goods which was my downfall in this game I think. At one point early game I had the choice between settling a 2 cost blue world that drew me a card when it got a good on it and a 2 cost blue world that let me ship for 1 VP. There was a produce called that turn and I went for the immediate card (and Platnick didn't have diversified economy out yet so I didn't know the game was going to be constant producing) but didn't end up with a way to ship after that. The game was very close, I only lost by 4 or 5 points, which may have been enough with the one planet swap. (Though I do end up down a card in that case, so maybe I can't do the rest of what I did...)

At any rate, I can look back and find a mistake I made and Platnick played well so I can't complain about the outcome. Disappointing for sure, but understandable. I don't know how they did 4-6 seeding but since I got second in my game I hope I got one of those spots.

Playing two rounds of Race meant I missed the Wits & Wagers event. Pounder was in the Agricola semis and Robb was passed out so we didn't really have a team anyway. I think Rich Atwater was expecting us to go, which sucked that we abandoned him. 8(

Liar's Dice - I was 'supposed' to be playing the Vegas Showdown finals in this time slot but we all know how that worked out... So I got to take my swing at being the LIAR'S DICE CHAMPION OF THE WORLD! I showed up fairly early and actually found a table before they started unlike previous years. This meant I got to sit around for 15 minutes in a room full of bored gamers, many of whom had been drinking, all of whom had a cup with 5 dice in it. To say there was a bit of a din would be a mild understatement. The room was pretty synchronized, keeping a pretty steady beat with cup shakes. It was a little freaky. Eventually we got ready to start, but first the GM embarrassed a nice lady by getting the whole room (240ish people?) to sing her happy birthday. Then we were off!

My table featured, clockwise from myself, a teenage boy, a crazy guy from Japan, a teenage girl, her boyfriend, and an older man who I believe had been drinking. I knew the crazy Japanese guy from Titan tournaments of years past. The game got into a pretty good rhythm... The man on my right would make some ludicrously low bid like 2-5s. I'd bump it up to around expected value given my roll and the outstanding dice, say 9-4s. The kid to my left would up my bid by one. Then the Japanese guy would slam the die down in a jump shift and stare at the teen to his left. TWELVE SIX! It was awesome! He understood how the game was played! (I may have earned the Nick 'Two-Dice' Page with a similar strategy.) He said it with a lot of confidence and I guess he really convinced the girl on his left because she'd raised his bid by 1. Her boyfriend would then look at her like she was crazy and challenge. The first time she lost 4 dice, the second time she got knocked out.

I eventually lost a die to an exacta bid elsewhere at the table, but managed to get it down to 4-1-1. I was the 4, with the Japanese guy and the teenage boyfriend still alive as the 1s. I then got flustered by a 2 star bid on my right. I had a star... Do I challenge? Raise to 3 stars? Or do I bid 4 of something I have? If you assume a completely random dice split, and that Japanese guy will challenge no matter what he has then I have the following outcomes (out of 36 options):

8 - lose 1 die regardless
2 - lose 1 die if I challenge or bid stars
1 - lose 1 die if I challenge
16 - lose 2 dice if I bid anything
8 - lose 2 dice if I bid stars, lose 1 die if I bid 4s
1 - lose 2 dice if I bid stars

Bidding stars is strictly worse than bidding 4s, so I should exclude that option, simplifying the table to:

8 - lose 1 die regardless
3 - lose 1 die if I challenge
16 - lose 2 dice if I bid
8 - lose 1 die if I bid
1 - win regardless

From a strictly random standpoint, I should challenge. I lose 11/36th of a die instead of 40/36th of a die. But it's not completely random. Japanese guy's die is random, but the guy who bid looked at his die before choosing to jump to 2 stars. So, either he has a star and made a reasonable bid or he doesn't and made a risky bid (but one that put me in a tough spot, to be fair). The tables for each possibility are:

HAS STAR (out of 6)
4 - lose 1 die regardless
2 - lose 1 die if I challenge

HAS NO STAR (out of 30)
4 - lose 1 die regardless
1 - lose 1 die if I challenge
16 - lose 2 dice if I bid
8 - lose 1 die if I bid
1 - win regardless

So if he has a star, I lose a die if I challenge and 2/3rds of a die if I bid. If he doesn't, I lose 1/6th of a die if I challenge and 22/15ths of a die if I bid. Assuming his odds of making that bid without a star is p, then I lose (1-p)+p/6 if I challenge and 2(1-p)/3 + 22p/15 if I bid. Simplifying:

1-5p/6 VS 2/3+4p/5, which has an equilibrium point at p = 10/49

So, if he makes the bid without a star more than 20% of the time, I should challenge. If he makes that bid without a star less than 20% of the time, I should bid on. This ignores the fact that Japanese guy might somehow overbid me. (If I bid 3-4s and he has a 6, he might bid 3-6s. Remember, I think there are 2 stars after all by not challenging, and I have most of the information, so it might be right.)

At any rate I didn't go through any of that in my head. To be honest, I wasn't really thinking at all. I woke up early with not a lot of sleep and played a quarterfinal, 3 semifinals and a final. And the room was very boisterous, so I just went with it. I had a feeling he had a star and bid on. I got challenged, and lost 2 dice. I then lost another die, and got down to 1-all, but then I turned it on. We somehow blew the Japanese guy away and ended up me against the teen, with his bid first. He opened with 1-star. I didn't have a star, and I now knew he was willing to make such a bid without one. He was capable of putting the pressure on me, so I challenged him... And he had a 2! Woo!

Liar's Dice semifinal - They had 30ish winners who wanted to play on, so they had 6 semifinal tables with between 5 and 6 people at each. I was at a 5 player table, and was very quickly the first one eliminated from the semis. The first bid around had the guy on my right make a big bid of something I had a lot of. I raised him one, showed 3, and rerolled. I got challenged and it turned out the guy to my right had a 3 and 4 4s but bid a ton of 5s. I lost 4 dice I think. The next time around he had 5 of the thing he bid and I challenged him. Oh well.

Robb had woken up by this point so I'm pretty sure we went to Waffle House where I had Papa Joe's pork chops. Then we went back and played Beep Beep! and Kingsburg in open gaming.

It turned out the cleaning staff managed to puncture my air mattress this day, as it was flat as a pancake when we got back. Partially my fault since I brought too big of a mattress by accident and had to really wedge it between the beds (which were bolted to the floor so we couldn't even move them). So, I got to sleep on the floor the last two nights. I guess it didn't much matter, since I slept 15 hours this night.

Saturday

I woke up around 6pm and didn't much feel like playing anything. I think I was starting to get sick. I ended up sleeping through Ra! The Dice Game which made me a little sad, but oh well. 8 o'clock featured the Tigris and Euphrates semis and I figured I should go see if I made it with a win. Turns out some seconds advanced I think just to get the field up to 12. We played 3 4-player games with all the winners and the best second advancing to the final. Best second here is defined by number of extra treasures second needs to be given to end up winning.

My game featured a former champion, a finalist from the previous year, myself, and a guy from Oakville. We chose starting position based on seeding, which resulted in my picking 3rd after seats 1 and 3 were taken. (At WBC they play where the first two players only get 1 action instead of 2 on their first turn to try to balance starting positions more.) I decided to go 4th to get 2 actions on my first turn.

We played nice to start, with everyone making their own little kingdom and collecting a treasure. Despite picking 4th I got an area of the board with 3 treasures on it, and scooped up a second one a turn after my first. This gave me a reasonable lead I think, and I just focused on grabbing my current lowest number by playing tiles. Someone built a monument and I ninjaed my way into it, and then suddenly the game ended. The guy from Oakville connected up and grabbed the third last treasure, ending the game. My score was 5-5-5-4, which seems like a really low score. But my opponents score a 3, a 2, and a 2. Low fighting, near negligible monuments, and a very fast end to the game meant very low scores all around I guess. The guy who ended the game came second, and was 3 treasures behind me.

Unfortunately, it turned out that the much higher scoring games were also closer scoring games. They both needed 2 treasures, so my opponent came 6th overall and didn't make the final table.

Seeding for the finals was the round robin standings with the guy who came second forced to pick last. (Mental note: Play both rounds next year!) Due to how things worked out this meant I got to pick second. First choice chose 3rd, which was what I wanted. Now, do I want to go first with 1 action or last with 2? I won both my games from the 4 spot... So I chose 1st.

I made my first placement in the same area I did in my semifinals, thinking I could try to scoop two fast treasures again. The guy who went third (multi-time past champion, won both his heats) placed on one of the nearby treasures and made a bee-line for the third. Due to getting 2 actions he was going to get there the turn before I was going to, basically blowing me out of the game. (Well, the other 3 were going to get treasures and I wasn't. Maybe not blown out, but certainly disadvantaged.) I didn't have any green tiles at all, so I couldn't even hope to defend a merge. As such, I decided my only hope was to thrash around and make him regret attacking me. I used a disaster tile on his most recently played tile, preventing him from getting the contested treasure the next turn. I also edged closer so I could get it myself on my next turn unless he fought back. On his turn he fought back, edging even closer. By this point I had 5 red tiles in my hand, so on my next turn I paratrooped into his kingdom, blew up his green dude, and collected a treasure. All the while both of our opponents were actually establishing their own positions quite well.

Now, before the game I'd commented on how I really wasn't very good at the game and had never won before WBC. This may have been a mistake, as I think it's what caused him to think he could be aggressive against me for free points. Now, I don't really know the right strategies to win, but I can definitely handle small scale tactics. I think I proved this to him, as on his next turn he connected up our small joint kingdom to the 4th players kingdom, giving me a treasure and several green points in the process. He said this was a peace offering, and that seemed just fine by me. Really, what it meant was out joint kingdom was going to devour 4th player and we were going to split the points doing so. At this point my mindset switched from defend myself to score points for myself. I'm sure he wanted me to switch to score points for our team, but I'm mean and don't see any reason to throw points to someone else if I can avoid it.

Speaking of points, the player not involved in any of the attacking had built up a pretty large kingdom of his own. He had a monument immediately adjacent to his leaders, who were in a nice interleave formation. His black leader had 4 temples beside it, and all of his other leaders had 3. If we were going to break in, we were going to have to spend multiple disasters to do so. None of the 3 of us were willing to go first, though, so we let him run around uncontested.

He wasn't fighting though, so he was 'just' picking up 4 cubes a turn. We needed to have big fights on our side of the board to outscore him, or build our own monuments. My nemesis was really into the fighting and the 4th guy built a monument of his own. Unfortunately for him he messed up and wanted to build the same monument that was already on the board. As such, he had to build a monument missing a colour leader in the kingdom. I went next and dropped that leader in. I also dropped the other colour in because I had 5 red tiles in hand again, allowing me to grab monument points for a turn. No one hit me for a round, so I got them a second time as well. We were down to 3 treasures on board and a near empty bag, when the 4th guy made his move, attacking into my monument and blowing all my stuff off the board. In doing so he disconnected himself from the monument so he didn't get those points. He also connected up treasures, giving my nemesis a bonus treasure and ending the game before my turn, with an empty bag. If he doesn't make that play I should get 1 more turn and score my monument again. Also, my nemesis doesn't get an extra treasure.

Final scores? The guy left alone (Eric Freeman, he who beat me in the Vegas Showdown finals last year) - 7-7-9-10. Me? 7-7-7-8. My nemesis was 3rd but a fair ways back, and the 4th guy was last. One more cube of any colour and I win... So close!

In retrospect my opening move didn't have enough flexibility, allowing early aggression on my green leader when I had no green tiles to defend him. Maybe I should have gone 4th too, so I could see what everyone else wanted to do before I went. Tigris & Euphrates was a legacy event this year, which meant it gets multiple plaques despite not having the attendance to justify being more than a trial last year. In this case, plaques to the top 2, so I didn't come home empty handed this year. It joins my ever growing collection of second places, and this time in a game I don't claim to know a thing about.

The game went long, so I didn't get to play Slapshot. Robb, Pounder and I went back to Waffle House for an end of week celebration. Also, I had eaten Poptarts at 7pm as my only food for the day, so I needed calories. I went for the chocolate chip waffle drenched in strawberry campote. It's as bad as it sounds... But yet somehow good too. (Not like the omelette which was just bad.)

Afterwards we returned to the open gaming room and played a game of World of Warcraft: the Adventure Game. Much shorter than World of Warcraft: the Board Game, but not quite as good I don't think. Pounder then went to bed saying something about having to drive 8 hours the next day. Robb and I had no such things holding us back... One of us needed to stay awake to keep Pounder up but there were two of us this year so we could alternate naps!

Robb started playing a game of Hansa Teutonica while I went back to the room to check email and do some preliminary packing. I came down and watched the game finish, acting as gamemaster since the players were a little out of it. (Counting actions, tracking who's turn it was, praying for chicken dinner, etc...)

That game ended, but Robb and I still didn't want to sleep, so we went to the open gaming room and finally got in a game of TOBOGGANS OF DOOOOOOOOOOOM! Robb ran into a snowman and got stopped and I jumped the SHARK ATTACK! so the game did everything I wanted it to.

Around 6 we stumbled back to the room to sleep. I crashed on the floor again and was quickly sound asleep. I had a nightmare of some kind and woke with a start... I looked at the clock and saw it was almost 11am, which is checkout time. Robb and I assumed Pounder had set the alarm and I guess he hadn't...We quickly started a whirlwind tour of showering and packing and checking out. We managed to get packed and out only a little after 11, which was good enough for the hotel. Pounder had wanted to leave earlier so he wasn't going to drive as late, but it wasn't to be. Probably it was a good thing since he got a couple extra hours sleep in the bargain and he still got home around midnight I think.

Monday, August 16, 2010

Waluigi Wins!

As talked about here I'm going to Fan eXpo and was looking for a moustached costume. Almost everyone who chimed in on the subject thought Waluigi was the best of the provided options. Andrew kept trying to find something better (Von Kaiser from the Punch-Out series was his best find) and the King of All Cosmos holds a special place in my imagination. I don't have any muscles at all though, so I really couldn't pull off the bare-chested beatdown look. If the thought of pastel spandex was bad, this would probably be worse. Waluigi wears a lot of baggy clothes!

So, with Waluigi as the winner, what do I need? Well, the Mario Wiki describes Waluigi as follows:

"Waluigi usually wears a purple undershirt under black overalls, orange shoes, and a purple cap that covers short, brown hair. He has a large, pink nose, a thin mustache which is straight (horizontal) and pointed up at the edge (forming an L much as Wario's forms a W), and gray eyes, surrounded by rings that appear to be a result of insomnia. He also has long legs which sometimes work to his advantage in sports. The yellow symbol on his hat and gloves is a vertical mirror image of Luigi's "L" which forms a "Γ", just as Wario wears a "W" in contrast to Mario's "M". The "Γ" is actually the Greek letter Gamma, which is pronounced similarly to "G" (as in go)."

I placed an order with a Hong Kong company last week for a hat and gloves and they came in today. With the time zone difference they would have gotten the order on Thursday, so the fact it was here in Canada early this morning was pretty remarkable.


The hat's not perfect (it's a cross between a newsboy and a baseball cap while Waluigi's is more of a greek fisherman) but it's pretty close and it's definitely a lot better than anything I could have done on my own. The gloves are puffy and clearly designed as Marioesque gloves but are pure white so there's no yellow gamma on them. It'll be nearly impossible to play board games in them (small wooden cubes + big puffy fingers = disaster) but overalls should have a pocket in them for storing gloves. What's left after that?

  • purple undershirt - matching the hat colour may be tricky (guess I need to wear it to the mall one day) but should be doable
  • black overalls - getting big yellow buttons might not happen, but I figure a Mark's Work Wearhouse or some such should have black overalls of some kind
  • orange shoes - I actually looked in every store in the nearby mall and the only orange shoes I found of any kind were for a 4 year old. I think my best bet is to go to the Crocs store, they have lots of ugly shoes...
  • purple cap - CHECK!
  • large, pink nose - I may try to find some Hallowe'en makeup
  • thin moustache - CHECK!
  • grey, insomnia eyes - my eyes aren't grey but I can definitely get the baggy part down
  • white gloves - maybe I should find some fabric paint and add my own gammas, probably I will just run with what I have
  • pointy ears - CHECK!
A trip downtown to find some Crocs, a shirt, and some overalls and I should be mostly good to go. Then I should probably find some games he's in and play them to get mannerisms of some kind down. Some internet searching did find that he pulls out the D-X crotch chop when he scores a goal in both of the Mario Soccer games. I haven't watched wrestling in 10 years or so, but back in the day I was a big D-X fan so I get a real kick out of Waluigi copying them.

Friday, August 06, 2010

WBC 2010 Day 6 Summary

Woke up very early (9am) to get to my Vegas Showdown heat. I think my team game must be cursed, as I once again finished third. This game featured someone buying the theatre on me when I had the only fancy lounge. He tried to build it for 12 points and we had to stop him and show the pre-req chart. He told me after the game if he'd known the rule he wouldn't have bought it and I would have won handily. At any rate, a second fancy lounge was sold on the same turn, leaving 2 left. They both came up at the same time when he didn't have 33 bucks on hand. I bought one for 33 and needed someone else to spite the other one. No one stepped forward (second place paid 42 for a space-age sports book instead) and he managed to buy the other one the next turn for 25. (Even though it was clear he'd pay all his money for it no one was willing to place a high bid just to bump him up.) There was a small but non-zero chance the game would end the turn he bought the fancy lounge (4 flips at 2-2-2 piles, so we needed 3 of a kind with some string pulling shenanigans) but it wasn't to be and he got the theatre placed and won as a result. I suspect the guy who finished second would have won if he'd spited the second fancy lounge.

And as a side note, early on I paid 12 for a high rollers room with 2 table games to go. The guy who bought the first table games paid a combined 46 (I think) for the next two table games to ensure I could never place it.

I ended up not filling either hotel or casino at game end but still came 3rd thanks to a large number of triangles.


Having spited me for choosing a team game the fates decided to smile on me for the rest of the day. I proceeded to play Tigris and Euphrates, Ra!, Race For The Galaxy, Le Havre, and Agricola and won them all. (Well, 2 games of Race of which I won one which is good enough to qualify for the playoffs.)

Tigris featured a game against 2 former champions and someone who made the finals against one of them. I've played Tigris maybe 5 times ever and have no real idea of strategy besides just getting colours I don't have. I ended up camping 3 different monuments for most of the game and scoring 8-9-9-11.

Tigris I at least have a rough idea of how to win... Ra! I have no concept. I don't know that I'd ever won a game of Ra! before in person in my life. I played the aggressive Ra!ing strategy and people kept buying the terrible lots I put up. I only failed in the Can't Stop phase once over the three epochs!

More details to come later, maybe. I also remembered I played Lost Cities against Eric Brossius on Wednesday and lost a pretty close and fun match.

Thursday, August 05, 2010

WBC 2010 Day 5 Summary

Woke up 'early', played Vegas Showdown at 11, came 3rd. Scores were 50-49-49 and a lot of things conspired against me to cause the loss, though a lot of things went well too.

Ate at Applebees.

Played the Factory Manager heat and got a pretty solid win in. May try to make the semifinals, but it conflicts with Lord of the Rings: the Confrontation so I'm not sure.

Played an Agricola heat. Won a game featuring David Platnick and a couple other people. Platnick ended the game with 7 stone rooms and a half-timbered house but he had a lot of negative points due to not having any fields, grain, vegetables, sheep, or cows. I ended up winning by 5, including a full 4 points for cows of my own. Unfortunately there were 17 games played in this heat alone and top 16 overall advance, so I need to find a way to play another round if I want to make the semis it would seem.

Played Facts in Five. Lost pretty badly but had fun. Managed to get points for randomly guessing that there has been a Pope Steve and a Pope Theodore.

Ate at Cracker Barrel, which ended up being rather amusing. They seated us and it took them 5 minutes to notice we didn't have a server. I think the girl who ended up serving us (Joy) wasn't supposed to and just took pity on us. We ordered and 15 minutes later she came back and told Pounder and I that they were out of our orders and we needed to pick something else. When the new stuff eventually arrived Robb was missing bacon and cheese and dumplings, Pounder was missing apples and coleslaw, and I had extra weird balls. Pounder's iced tea got refilled as water. It was a real comedy of errors. Joy ended up giving us free dessert to go to try to make up for all the issues but I think we were more amused than bothered and it definitely helped that she seemed to care that we were getting randomly screwed. Contrast to the day before at Waffle House where we were randomly screwed and no one noticed or cared.

Played Can't Stop. I got the 12 but got no further. I went last and 2nd player had good turns so I felt I couldn't win unless I went all out. I fell. The table beside mine decided to literally play Can't Stop, only stopping if they'd locked out a column. One guy took it to the very illogical extreme and kept rolling after he'd locked out a column. He had gone from nothing to full 6 and full 8 and was two rolls away from full 7. Probably close to 50 people were gathered around cheering him on. He fell. 8(

Open gamed a game of Beep Beep! and a game of Kingsburg.

Wednesday, August 04, 2010

WBC 2010 Day 4 Summary

Slept in late again, first time I've had 3 full nights sleep in a row in a long time. Hopefully that has me nice and rested for the rest of the week, since I don't imagine it happening again. EVentually got up and open gamed with Robb and Pounder. We played Smallworld and then Tichu before their El Grande heat. I went up to the room to get Queen's Gambit and then wandered down for the Merchants of Venus demo but ended up being a little late and was unclear on exactly what was going on. I think I got the jist of it and can likely play a heat if I wanted to though.

Went to Queen's Gambit where I ended up playing the light side. I won the Jedi battle pretty handily but lost a lot of guards in the palace before I could get Obi-Wan out, which meant I couldn't block the entry way. Instead I ran Obi-Wan up to the top, stood him in the door to the throne room, and rapelled the rest of my team in. Unfortunately a destroyed droid ended up ripping through Obi-Wan despite him having 9 hitpoints left. (1 in 36 to get 4 hits? Run it twice! 1 in 6 to riposte? No way!)

Most of my Anakin cards were on the bottom of my deck so I didn't even have a chance to win, unfortunately. I eventually lost while still 3 squares away.

Next up: Le Havre. I ended up building 2 steel ships, a luxury liner, and shipping 7 steel and 10 coke. I hardly built anything but I ended up scoring 290 thanks to an awful lot of shipping. I also ran Feedlot to get 2 cows a harvest and shipped the extra ones whenever I got about 6. It was pretty sweet, and I won handily.

Waffle House finally came home with terrible service. My hashbrowns with ham in them also included some of Robb's onions, which made them unedible. I ordered an omelet which ended up being a brick of cheese with an egg wrapped around it. Also terrible. Robb got cheese on his hashbrowns which ended up being a slice of processed cheese slightly melted on top of them. In all, a terrible trip to the Waffle House and exactly what we expect from it.

We ran The Stock Market Game when we came back. I lost money. Pounder and Robb each made a small fortune. 8P

Tuesday, August 03, 2010

WBC 2010 Days 2 and 3 Summary

Sunday involved sleeping in until 11am and then heading out with Robb and Pounder to a nearby game store that has open gaming tables. Once there we played two games of Dungeon Lords and then had to leave when they closed.

We returned to the hotel and tried to sign up for WBC. We bought week passes which start on Monday and they were afraid we'd try to use our week pass to play in a pre-con on Sunday, so they told us to come back at 7 to pick them up. We just sat down at a table and played Hansa Teutonica. 7pm came, and the registration room had a padlock on the door. Oops?

So we went to eat at the Asian Bistro, and when we came back registration was open again and we picked up our badges. Then we played another game of Hansa Teutonica, met up with Daniel (guy who taught us Notre Dame 3 years ago!), and played a game of Le Havre.

Waffle House followed with a chocolate chip waffle, and then sleep.


Monday featured sleeping in until 1pm. This is not a good pattern for actual WBC, since I intend on playing things at 9am. Maybe. At any rate, we went to the open gaming library and pulled out a game to learn. Robb taught Pounder and I how to play Havana, which is apparently a card game version of Cuba which is a game none of us had ever played. We played 3 times and decided the game was not much fun and I doubt I'll ever play it again.

This took us to 4pm, which was the start of the San Juan event. The format here is you play 4 rounds and everyone with 3 wins advances to the single elimination bracket. I won my first two games pretty handily and then lost round 3.

Round 3 I was paired up against a young girl. As I was shuffling up to start Andy Latto came by and told both of us we'd drawn a difficult opponent, which turned out to be very true. She played a near optimal purple building game, and I had a decent Zumft game, which resulted in a 12 point loss.

So I had to win the 4th round to advance. When the game ended we ended up with exactly 40 points each (32+palace) and exactly 2 cards in hand which is the first tiebreaker. Second tiebreaker was number of buildings built which I won 12 to 11, so it was a very close game but I pulled it out. It turned out my opponent had a way to win for sure, but it involved prospecting into something cheap and good and he didn't want to risk doing so and having me dig deeper for the 1 palace in the deck which was my only way to come back. Turned out it was in my hand already, and the top of the deck was the exact card he needed, so it would have worked. It's unclear if he should have risked it or not.

30 people ended up advancing, which meant 15 games in the first SE round and then someone got a bye in the round of 16. (Preferentially to former champions.) I built a chapel fairly early in my round of 32 game and then played builder chicken with my opponent. He was going for a zumft strategy so he kept counciloring with a prefecture, often going above 7 cards with me at 8. So I just took null actions instead of building for him (I crafted once to give us each an inidigo, I sold once when I had no goods and he did...) and kept dropping things into my chapel. My hand was terrible so this was letting me cycle to try to find the statues which was my plan to win. Eventually he decided I was putting too much under the chapel and tried to accelerate to game end but it was too late. I'd found the buildings I wanted and ended up with a triumph bogen and a city hall to go with my 10 card chapel for a score of 55. People commented on how this was the highest score they'd seen, but Robb had scored 70 in round 3 earlier in the day.

I won my round of 16 match as well, with the game ending at near identical boards. You could match up 10 of our buildings exactly (library, smith, prefecture, zumft, indigo, silver, sugar, 3 tobacco/coffee) but I had an extra indigo and an archive. My opponent had nothing in those slots.

The quarterfinals featured a match against Rob Flowers (the El Grande GM). He went for a purple building strategy that didn't quite come home. I went for a Zumft strategy that did. (I built a turn 2 library and then after a turn had a hand of palace, city hall, Zumft, indigo.) After building the Zumft and palace and a couple silvers he was basically done.

The semifinals were against Bruce Reiff, a former champion and the guy who was running the show. He built a turn 1 gold mine which gave him a prefecture right away. I built tobacco which eventually dug me into a library. His second gold mine pull revealed both Zumfts, so it was a purple building day for both of us. We both pulled off pretty decent purple games, with Bruce using a crane at the end to go with his library+prefecture+carpenter combo and me using library+quarry+carpenter. I eventually did build a Zumft for 4 and a city hall for 10, but Bruce used the crane to bust out a late palace and triumph bogen that he otherwise couldn't have afforded. He had also been chapeling for a good chunk of the game (ending with 4 under it I believe) and won the game by 2 points. It was definitely close and I think we both played near optimally. The big difference was the early gold mine proc for prefecture. I've said it before and I'll say it again... I hate gold mine.

So, I ended up either 3rd of 4th depending on if Bruce won the finals or not. The other semifinal loser was the young girl who beat me in round 3. I was hoping for revenge in the finals but it was not to be.

Afterwards we went to the Texas Roadhouse where they gave me a menu featuring an 18 oz t-bone that they actually didn't have in stock. Boo! I ended up getting some other large steak. If you're going to eat breakfast, lunch, and supper all at once at 9pm you should make it count!

We returned to the hotel and learned to play Factory Manager and Mystery Express. Factory Manager is the new Power Grid which is actually a lot different and pretty fun. Mystery Express is a Clue variant that seemed like fun but maybe not the right game to play at 2 in the morning. Oh well.

Waffle House followed, though since I had eaten a big steak a couple hours ago I only had a large order of hashbrowns with ham cubes inside. Very greasy!

Sunday, August 01, 2010

WBC 2010 Day 1 Summary

It took 6 hours to get to the US. This should take less than 2 hours. It turns out leaving Toronto on New Brunswick Day weekend is a baddish plan. Got in at 11:30. No time to do anything.

Now I'm going out for games. Pounder and Robb are making me leave.