Showing posts with label Dungeons of Dredmore. Show all posts
Showing posts with label Dungeons of Dredmore. Show all posts

Wednesday, April 30, 2014

Dungeons of Dredmore

So this morning I was looking for something turn based to play while watching Suikoden on the Crystals for Life stream. I looked through my list of Steam games and saw I'd installed a roguelike with Steam cards a while ago but never actually got around to playing it. Seemed like something to try!

Dungeons of Dredmore turns out to be more roguelike than other Steam based roguelikes I've played recently. FTL and Rogue Legacy both have some really out there twists; Dungeons of Dredmore seems to very much be an enter cave, fight, die game. Nothing is carried over. You're not a space ship. All you can do is try to use what you learned in your last death to make it a little further this time around.

What it does have going for it is the way you build your character at the start of the game. Rather than pick a class like in a normal game you instead pick 7 skills from a list of 35 options and those are the things you get to level up as you play the game. If you want to play a mage you can pick all 7 skills from spells and mana regen options. If you want to play a tank you can pick a lot of defensive skills. Maybe you want to do a little of everything? Just grab all kinds of things! There's even a random option if you want the game to pick 7 things for you.

I haven't played enough to be any good at all, but I am enjoying the different ways of building characters that ultimately die. I think my next guy is going to be a shield bearing, axe wielding, artfully dodging, berserker raging, master of arms, archaeologist burglar. He gets to start with a fedora!