tag:blogger.com,1999:blog-20397621.post9046767244131562504..comments2023-09-21T05:26:30.376-04:00Comments on Ziggyny's Game Emporium: FMB Artifact ThoughtsZiggynyhttp://www.blogger.com/profile/07518980519046202646noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-20397621.post-20001280748984534742010-07-15T11:44:56.447-04:002010-07-15T11:44:56.447-04:00Having Rod of Lightning go before any unit attacks...Having Rod of Lightning go before any unit attacks is certainly worse than letting it go at any point in time, but I'm not convinced it's actually a very big penalty. It lowers the flexibility but doesn't really hurt the raw power which was my biggest concern. <br /><br />I do think I disagree with pushes being more valuable than stuns/kills. In a specific example, when Pounder was using the pushy artifact against us last weekend it didn't seem like much of a concern. Your lightning artifact was much stronger, I think. But then, that's comparing always push to never push when having a choice between the two is where the real power comes.<br /><br />At any rate, I actually think the next time I play I'm going to go for an exclusively ranged army. Pushing is useful in the little 1v1 skirmishes for outlying nodes but if any killing is going on the cavalry will come to reinforce the node soon enough. With kills being worth a gold each I think a just killing strategy could be very powerful and you want ranged for that. (Can I use 7 wizards or am I restricted to 2 by the game pieces?)Ziggynyhttps://www.blogger.com/profile/07518980519046202646noreply@blogger.comtag:blogger.com,1999:blog-20397621.post-69964444038653702602010-07-14T16:27:27.407-04:002010-07-14T16:27:27.407-04:00Nice analysis. As you said though, there are lots...Nice analysis. As you said though, there are lots of tricky mitigating factors, in particular that pushing attacks are usually really valuable, moreso than stunning/killing attacks. Also there is a disadvantage to having an attack be forced at the start of a turn instead of during the flow of combat since it reduces the amount of information you can have access to when choosing it. That might still mean that the Rod of Lightning is better than the other combat effects, but those considerations are quite powerful.Skyhttps://www.blogger.com/profile/10723733406348223879noreply@blogger.com