tag:blogger.com,1999:blog-20397621.post2773920315002073311..comments2023-09-21T05:26:30.376-04:00Comments on Ziggyny's Game Emporium: Immersion?Ziggynyhttp://www.blogger.com/profile/07518980519046202646noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-20397621.post-55981956412780756282011-04-14T10:10:33.587-04:002011-04-14T10:10:33.587-04:00I think the fact they've established themselve...I think the fact they've established themselves for so long makes them part of the immersion now. The idea that Aragorn would run around the woods killing bears to level up in a Lord of the Rings book or movie is really out of place. But the idea that a ranger in a video game would have to level up makes sense since that's just how video games tend to work.Ziggynyhttps://www.blogger.com/profile/07518980519046202646noreply@blogger.comtag:blogger.com,1999:blog-20397621.post-36804190074624581942011-04-13T16:38:21.857-04:002011-04-13T16:38:21.857-04:00I actually don't find level matching very imme...I actually don't find level matching very immersion breaking at all. Levels themselves are probably the most immersion breaking concept ever brought to the fantasy world - they've just had a long time to establish themselves.<br /><br />Having enemies that exist in the world that are dangerous no matter what adventures you've already been on seems to make sense to me. I actually think that importing this idea to WoW would have been a much better way to attract new players than redesigning all the old zones, since it lets people play with their friends.<br /><br />A big problem for that, of course, is that in WoW there would be no reason for existing characters to do that, since there is no form of progression after maximum level (and obviously they aren't going to give you 359s for beating old content by being artificially weakened).Sthennohttps://www.blogger.com/profile/05429676469805661834noreply@blogger.comtag:blogger.com,1999:blog-20397621.post-78883008208666427962011-04-13T09:25:27.306-04:002011-04-13T09:25:27.306-04:00I think you are right. I don't know anything ...I think you are right. I don't know anything about FFXI as a whole so I can't comment on the entire experience, just on the level synch. You do make a lot of good points on why it isn't particularly more immersion breaking than all the other stuff they do to make the game fun so I guess I am for it as a concept. I expect my opinion might change once I try it out but I who knows?Skyhttps://www.blogger.com/profile/10723733406348223879noreply@blogger.com